Education

All IEL modules practise Experiential Learning. Students work on current problems and technologies, in real life settings, supported by industry partners, seasoned industry professionals, academic staff and their fellow students. The rigor applied in the modules best prepares students for a volatile, uncertain, complex and ambigous work environment. The skills, frameworks, tools and personal connections made over the course of any of the modules support students in their development towards becoming Engineer Leaders – individuals who are strategic systems thinkers and value creators, who can identify market & technology opportunities, and engage people around them to deliver sustainable growth with societal impact.

Enterprise Development MT5920

Grow Tech Enterprises

Rationale/Relevance:

Enterprises need to keep innovating to stay competitive – this can be through new applications for existing technologies, or through the discovery and realization of new products/services for new markets.  The process of identifying and qualifying opportunities within enterprises requires an understanding of the business (in terms of focus & constraints) aswell as external market forces to result in value creation. This course will help students to experience the innovation process in large corporates.

Frugal Innovation MT5912

Create More Value with Less

Rationale/Relevance:

Frugal innovation is required to create solutions that satisfy low cost requirements, good enough functionality and ability to work in challenging local conditions. Frugal Innovation provides the knowledge and hands-on experience for being able to understand and design such solutions with a sustainable business model that fits the local setting. 

TechLaunch MT5913

Take Technology to Market

Rationale/Relevance:

Many technological discoveries do not achieve commercialization. Common reasons are the lack of technology-market fit, and ability by the technical person to bring it to market. TechLaunch focuses on translating technology to real market needs and devising a suitable strategy for commercialization through hardware startups.

Expected Delivery:

Each team works on a problem statement from a real company aiming to discover a new market for an existing technology or company competency. The objective is to identify market and technology gaps (Jobs to be Done), design new solutions and select the best solution, and provide a business plan that outlines a viable go-to-market strategy for the solution to the supporting company.

Expected Delivery:

The objective is to devise solutions for specific pre-selected problems that focus on the Middle-of-the-Pyramid population globally. Students can identify and adapt existing technologies, or develop a corresponding solution that solves the needs of the population. The intent is to create sustainable companies if a solution can be developed and demonstrated – requiring the solution to include a business plan viable for the local setting.

Expected Delivery:

Each team is assigned a patented technology with the potential for commercialization preselected from NUS R&D or local SMEs. The team will validate a market application through primary research, ensuring that it satisfies the criteria of Customer Desirability, Technology Feasibility and Business Viability. Upon successful identification of an application, the team will devise a commercialization strategy.

Learning Outcomes:

Students will learn how corporations operate in their search, validation and selection of new areas of business. They will learn a methodology for selecting the best project and business model based on profitability, scalability (Entrepreneurial perspective) and project return such as NPV, IRR, ROI & Payback Period (Corporate perspective). Students will experience and learn, how to lead and manage the various stakeholders involved in a corporate setting.

Learning Outcomes:

Students will learn how to approach solving problems in a frugal way. They will learn to work with the minimum value product and how to obtain customer validation. Students will use the Mission Model Canvas to design a sustainable solution that satisfies a market need while considering the various factors involving the stakeholders. On the ground exposure to the problem statement will add realism and experiences that are vital – helping students to develop leadership skills that are required to best engineer a solution in a frugal setting.

Learning Outcomes:

Students will learn how to differentiate a business idea from a business opportunity and learn how to validate the multitude of assumptions inherent in any business plan in the market. Students will experience the typical creative and often unstructured start-up process that will challenge their innovation and leadership skills as they take up a leadership role in various aspects of developing a startup. Along with deep interactions with stakeholders in the field, students will develop real-life engineering leadership capabilities.

Workload:

Average 10 p/w: 3hrs classtime + 7hrs of assignments including interviews

Workload:

Average 10 p/w: 3hrs classtime + 7hrs of assignments including interviews

Workload:

Average 10 p/w: 3hrs classtime + 7hrs of assignments including interviews

Timing:

Mostly semester 1; evening classes

Timing:

Mostly semester 2; evening classes

Timing:

Both semesters; evening classes

Eligibility:

Open to all graduate students of NUS, regardless of faculty. We also accept Research Fellows and Research Engineers on a case by case basis